
PRODUCTS
Our product portfolio tenders a wide mix of methodologies to create and transfer knowledge effectively:

In-person activities:
Run by a coach inside a classroom allowing students and facilitators to interact and exchange contents.

Training at work desk:
Used for students to practice knowledge and capabilities acquired directly in their work desk.

E-learning:
An online method including technological sources to ease contents and/or learning material.

Gamification:
A content learning method throughout virtual games.

Elements of knowledge:
Videos, cases of study, documents, manuals, proceedings, tutorials.

Blended Activities:
It includes a wide variety of learning methods (In-person, online, games, etc) so as to cover one or several learning goals.

Practice communities:
A practice implemented for a group of people sharing a profession, to develop their own learning space, and knowledge exchange.

Mobile learning:
An online method which uses mobile phones to offer contents and/or learning material.

Simulations:
An online method aiming at copying the operational process in the real world using technological sources.